BuzzMyVideos :: Mobile CMS, UX, UI and Build

BuzzMyVideos is a leading MCN with over 5000 YouTube channels. I reported directly to the owners (two ex-YouTube executives). The majority of work I was tasked with involved setting up and managing a new mobile arm for the business that enabled their creators (including Roberto Saviano) to have their own apps on both the Google Play and Apple’s App Store. The apps were targeting the fans of the creators and contained a social feed with timeline-based posts from Instagram, Facebook and Twitter, a chat room, direct messaging with the creator and exclusive CMS-powered content and media not available elsewhere. My duties included planning and AB testing the UX, designing the base UI’s and creating detailed wire-frames and user journeys. I also setup an App CMS / Management suite on the Google Cloud and built a range of hybrid Mobile apps for individual Creators (JS / CSS3 / Rest API-based). I was also responsible for the day to day management of two offshore Mobile Development Agencies and built their new wordpress-based website.

Playabl :: IOS & Android Football Score Prediction App for Chelsea, Real Madrid etc

  • Technical Director for a range of Football Score prediction apps for the likes of Chelsea, Fulham, Real Madrid, Monaco and the Wolves.
  • Apps were built using the Ionic Framework within Cordova and are built using a combination of HTML5, CSS and Angular
  • All apps are ranked highly on both Apple’s App Store and Android Play Store.
  • Role included enabling the owners to gain clarity and visibility over the current state of the build and deliver the next steps to complete production on time and on budget.
  • Instilled process, setup and deployed project management tools, recruited developers and mentored the team.
  • UX audits, AB Testing and QA Control.
APPLE APP STORE: https://itunes.apple.com/gb/developer/playabl-limited/id1022893401 ANDROID PLAY STORE: https://play.google.com/store/apps/dev?id=5672004587872613797 WEBSITE: http://playabl.com/  

BAT :: Android and IOS Social Location App

Whilst at Hogarth I was required to build a multi-language location based app for BAT. It used a wealth of APIs including Gigya for social login, GoogleMaps for Maps, Foursquare for locations and others for age verification etc. The idea was to show users the best places to smoke in specific cities like London, Zurich and Seoul. It was built for both Android and IOS and i was involved at every stage from numerous meetings with client, the UX, the UI, the recruitment of the wider team, code reviews and the occasional rewrite. The backend platform was built upon WordPress and utilised a clever MongoDB based API, it was hosted on an Amazon EC2 server that i also setup.

Ellas Kitchen :: The Big Outdoors Facebook App

Whilst at Billington Cartmell i was responsible for the Big Outdoors Facebook App that allowed parents to upload ideas for outdoor activity ideas for their young children. The best ideas were then put into leader-boards and the users could then vote on them. The response was very positive and many parents commented on how useful it is. I was responsible for the entire build and it was done using my own bespoke Facebook/Wordpress framework.

Ellas Kitchen :: Create your own TV Ad Facebook App

Billington Cartmell were asked to create Ellas Kitchens first integrated advertising campaign. I was involved at the story board stage and briefied to source the right type of flash animator to ensure the streamlined portability of their assets for use in the Digital side of the Campaign (both on the website and within Facebook as an App).  The idea within the digital execution was for users to recreate the TV advert but, in addition, being able to personalise the content with pictures of their children and their own messaging. It was to be built in flash utilising my bespoke Facebook / WordPress framework.

John Frieda :: 'Bag a Box' Facebook App

Whilst at Brave, I was responsible for an amazing, yet challenging, build for a John Frieda App on Facebook. Called ‘Bag a Box’ the app was a HTML5 game based on the principal of snaffling, whereby users could grab an evening wear item that they want from the previous owner and if they happened to ‘own’ the product when the winning moment passed they would win it. Luxury items like handbags were featured creating a very competitive environment for people to participate ensuring masses of users and sharing. Technically we had to ensure that the server was correctly load balanced for the anticipated demand and that latency etc were minimised as much as possible in order to make the best experience possible for potentially hundreds of simultaneous requests. Other areas involved overseeing the back-end code and ensuring the future portability of the code into similar projects or creative executions.

Dyson :: AirBlade Facebook Campaign

Whilst Technical Director at Brave (part of the Billington Cartmell Group of companies) I oversaw their client, Dyson’s Facebook Campaign to nominate public restrooms in America for an AirBlade sponsored makeover! Users could self nominate a restroom by adding it to a searchable database then leave comments and votes on it. The leader-board mechanic dictate which restrooms needed making over and the winners received a full refurb including Dysons revolutionary AirBlade hand driers. My role as Technical Director meant i had visibility of the concept pre-client allowing me to rework some of the mechanics due to challenges such as pre-moderation, data integrity through spelling mistakes etc and UX considerations.

Babybel :: SpaceHopper Campaign

Whilst at Brave we created a Babybel’s SpaceHopper Campaign that allowed participants to upload their own picture (generally of children) and position and wrap it round a Babybel branded space-hopper. These were then printed remotely and delivered back to the user. The code was Php-based and the platform was WordPress.

Sennheiser :: Labyrinth Collaboration Event and Facebook App

Billington Cartmell had a very successful music and performance arm, developed to marry brands and celebrities in a complementary marketing synergy. Artists like Plan B, Kylie Minogue and Dynamo teamed up with brands like Lucozade and Lexus for some award winning collaborative campaigns.  One of these  collaborations involved Sennheiser, a client, and Labyrinth teaming up to target the booming teenage headphone market that was increasingly dominated by brands like Beats Audio. I oversaw the Facebook competition from a technical perspective in which winners could spend time in the studio with Labyrinth and then assisted in the R&D on the event side which involved professional photographers compiling branded adverts emulating the campaign with pictures of attendees in the place of Labyrinth.

St Ives :: 'Bare to Dare' Facebook Campaign

Whilst at Billington Cartmell I was responsible for many Facebook Campaigns for their lead client, Unilever. The St Ives ‘Bare to Dare’ campaign was a two stage campaign that featured almost naked male models revealing all for the first part, then inviting ‘real women’ to take and share a picture of themselves without make up. I technically drove the entire project from conception to delivery and areas of importance included the rejection of the initial concepts on feasibility grounds, advising the video shoot on how to maximise footage captured by using a non-linear approach to the outputted content, resolving the technical mechanic of how visitors translated to revealing the models and overseeing the build and code use within both the flash front end and php back-end.